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December 11, 2012
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803 KB
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assault rifleconcept for "Inversion" game project
3dsMax, SAI. '2010-2011

:icondonotuseplz::iconmyartplz:
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:iconpiedpie:
piedpie Featured By Owner Sep 1, 2014  Hobbyist General Artist
i think my brother has been looking at this...
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:iconandreipriss:
AndreiPriss Featured By Owner May 14, 2014  Student Digital Artist
Gorgeous work man, very well done.
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:iconrobchen96:
robchen96 Featured By Owner Mar 29, 2014  Hobbyist Traditional Artist
looks like a AK and M16 have a child
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:iconsabor335:
Sabor335 Featured By Owner May 24, 2014
More like a G36 really.
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:iconrobchen96:
robchen96 Featured By Owner May 25, 2014  Hobbyist Traditional Artist
that's what my friends said
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:iconjett0:
Jett0 Featured By Owner Mar 30, 2014  Professional Digital Artist
AK doesn't have any balls to make a child lol))))
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:iconrobchen96:
robchen96 Featured By Owner Mar 30, 2014  Hobbyist Traditional Artist
I mean mix between them
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:iconcaiobrazil:
caiobrazil Featured By Owner Mar 29, 2014
this deserves some serious compliments.

first of all - i think you have done something very, very important most people tend to not care about - realism. (salvo for the top one i guess) most people go just by "if it looks cool, then i'm cool with it", and while there's no real problem with that, c'mon, some of the guns you see around are impossible to even hold, let alone work mechanically. 

you somehow managed to combine the "look cool" with the "look practical" and "be workable". it amazes me how much thought you put into the weapon - you even made the internals as well!

though i'm not a fan of post-apoc-esque designs, you also made the bottom one which is a more "clean" configuration. looks really awesome, especially with those textures.

so, sorry for the long comment, but i just can't compliment enough. truly amazing work!
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:iconjett0:
Jett0 Featured By Owner Mar 30, 2014  Professional Digital Artist
thanx, unfortunatelly 99% of "mechanical designers" never care about workable realistic things, and 100% of their(and mine) bosses as well.
and if you know how the fucking damned industry works, probably you'd notice why the only non-ridiculous configuration I placed in the bottom)))   ofcause all those trashy-junky mods made not just because I wanted them so much? lol, but because ignorant people who usually takes top management positions in gamedev, prefers this ridiculous bullshit which they call as "cool design that sells good and cost low")))... 
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